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Game Design & UX Experiences

Latest Projects

Below are a series of the games and projects I have created through self study and working within Unity. In these I have created all the non default UI and game assets, as well as written the C# code too.

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Club of a Seed Merchant Game Design

After the rise in crop production worldwide, everyone had seem to have forgotten one tiny thing: seeds.

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This is a strategy farming game where you are growing crops to establish your seed enterprise.

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Aztec Mining Game Design

In Aztec lands a mine is awaiting exploring. You must collect, and craft your way to the depths. How far will get?

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Labyrinth Game Design

This is inspired by the Greek myth Theseus & the Minotaur. The player has to collect gems and get the highest score before being caught by the Minotaur. Yet the labyrinth is hard to navigate and easy to get lost.

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Shiny Counter

It can be really hard to keep track of multiple tally especially when shiny hunting Pokemon. Inspired by this I created a counter designed for iOS mobile using Aztec inspired UI assets.

Playing Video Games

Game Beta Testing

This is a First Player Shooter mini game where you shoot parrots with blow darts  to collect points, and their famous feathers.

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